Building Cryx: the World Team Championship

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My second table for the Warmachine & Hordes World Team Championship 2013  (a rather ponderous name, especially since abbreviating it to WTC gives people all kinds of references, but usually not a game of Warmachine) was to be a Cryx table. After reading the Fluff in Colossals, I was absolutely blown away by the idea of a gigantic cave, bursting with creepy cryxian crawleys, running (or levitating) up and down among a lot of machinery where new machines are built.

I decided to twist the idea a bit from the fiction though. Where the fluff calls for a gigantic factory where Cryx’s most devious contraptions are born/constructed/brougth back from death, I decided to focus more on the necrotite manufacturing part of it. Mainly for 3 reasons:

  • First, because a warjackfactory is ridiculously expensive and time-consuming to make. You need lots and lots of partially assembled jacks in there and that can get quite costly quite fast. Also, painting racks of unfinished jack parts takes quite a bit more time than painting a pool filled with ooze.
  • Second, because of the Gooo. It gives me an excuse to make puddles of neon-green ooze, with bits of bodies or skeletons sticking out of it. Honestly, what’s not to love about that. Instant Cryx-atmosphere.
  • Third, because I had already been experimenting with Hirst Arts’ plaster moulds for a chemical plant. Time is tight on these tables, so being able to recycle some of the work I had already done (and probably wouldn’t use for the intended project anyway) was a big advantage.

Contrary to the Khador table, I didn’t want to plan too much for this one.  I did a few sketches before starting, but mainly to give me an idea of atmosphere. I wanted to let the material lead me this time. A cave should look organic, so I like to create it in an organic way. I already had a few buildings and pipe clusters, so I decided to just start without a plan and see what the chaos would bring me.

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I did make a drawing for the ground floor though. Like I said before, it is quite easy to make the side boards look interesting, it is a lot harder to make the table itself look interesting. The sketch you see here is what the actual playing area will look like (sorta). The bended lines are pipes running over the table. The goo river is also visible (beneath the metal construction). The idea was to put it all in different levels (each less than an inch high, so it wouldn’t count as elevation). I plan on putting grated metal plates over the lower parts, so the different levels won’t get in the way of playing a game too much.

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Last part was making the wooden frames to later fit the foam in.  As you can see, I went a bit haywire with my jigsaw. I wanted the table to look like just a small part of a big underground complex, with different caves connected to each other. That’s why I cut the holes in the sides, to give people a feeling that things didn’t stop at the edges of the table.

Also, I thought it would be cool to have people watching the game from these holes.

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Finally, as you can se I made notes on the side of the sideboards. I am going to finish the side boards first and the do the central gaming area later. To do that though, I had to put markers on the side so I would know what would have to line up where once I start to put in the foam.

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So, on to the next part: gluing and cutting foam.

If you have questions or would like to comment or make suggestions, I opened a new forum topic on the Privateer Press Forums. I’ll try and post some more pictures over there and try to answer any questions you might have.

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One Comment;

  1. Mugu said:

    Sweet! I’m really looking forward to seeing this come along.

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