Hellforged 3: A Blight for Charity (Twin Angelius)

Welcome back to the Young and the Blighted, your source for all the Hellforged goodness of charity! Remember, this army can be yours at Dark Omen’s Boost for a Cure event on October 17th! Also, this army comes with its own Battlefoam bag, and Broken Egg games are making a custom black and red Legion token set for it!

When last we left, the Hellforged had gotten its caster and a winged menace added to the battlegroup. But what’s a dragon-blighted army with only one set of flappers?

Time for more wings!



Here you can see the conversions I’ve done to the twin Angelius in the list. Mostly it consisted of replacing a couple of spikes on each with exhaust pipes, raggedy-ing the wings up, adding pistons poking out through the pinions, and turning the boring old tails into chainsaw maniacs! I don’t want to ruin the lines on the aerodynamic serpents, so I had to restrain my naturally brutal conversion methods a little.


But having twin models does offer a unique opportunity: step by step painting instructions for the lucky winner! All of the images are medium-sized to keep from overflowing the page, but you can always click on them for bigger, as usual. My phone gives and it takes when it comes to picture quality, but it is the best WIP camera I can use without slowing things down to a glacier-like crawl 😛

When you view these images, the model on the right is the ‘before’ model, while the model on the left is the ‘after’ model. My brain works in odd ways, and I realized after the fact it should have been the other way /facepalm



After priming in black, I started by laying down a basecoat of Vallejo Air Scarlet Red. This is mainly meant as a time saver, and can just as easily be done with a brush, and with far less overflow. These days I do tend to paint with airbrush colors even with my brushes, as I enjoy their high pigment content and general consistency.



The first step is going in with Khador Red Base and picking out the highlights on the musculature.


To get the right depth of shade on the red, I use my trusty Tamiya Red X-27, a translucent red paint that leaves a gloss. While initially I was going to leave it as a gloss, after much experimentation I went with the satin look you see later on. But this stage gives a nice depth that’s hard to achieve otherwise.


At this point we need to clean up the black in preparation for armor and metal painting. This is a simple “paint it all black” step that already has us feeling demonic 🙂


Time to highlight the black! I use Coal Black to highlight both the metal bits and the armor bits; I’ll be using different washes to distinguish them from each other.



Before washes though, it’s time to do the chitin (as it will be washed at the same time as the armored bits). In keeping with the Hellforged theme, I painted streaks of silver across the plates in the direction of the ‘flow’ of the grooves. I also put a little bit of “Rust” paint (basically bronze) on the tops of the smokestacks. In addition, the pistons in the wings were painted silver.


Time for washes! I used PP’s Armor Wash on the wings to give them a leathery texture in the end result, and Dark Tone wash from Vallejo on the black armor and chitin plates.


Time for everything to get a satin finish! This is both to dull down the gloss of the paint and to protect the model. Additionally, I tend to brush on gloss to the bits that are more likely to be handled, bumped, or scraped during play (such as spikes and wing edges) before the satin, as I want to protect them as much as possible (a technique commonly called Bullet Coating).



Now, of course, the metal of the chitin is too dulled-down for me, so a second series of silver highlights are applied. The camera flashed a bit bright here, so it’s difficult to tell that the model on the left has brighter silver chitin 🙁 At this point I also repaint a final layer of Khador Red over the flesh highlights, bringing it to its final coat.


With the main bits taken care of, we move on to the terrain and glow effects. To get the hellfire glow in the breathing vents and the tail section, I first lay down a quick coat of white over the black to make it as bright as possible. At this point I also basecoat the skeletal remains in Menoth White Base.


A quick wash of Strong Tone from Vallejo on the bones helps to define them, and I paint Scarlet Red into the crevices where the glow will be coming from, as well as the mouths.


Working with Vallejo Air Medium Yellow, I give the glow effects two different coats. The first melds with the underlying red (as the paint is translucent) and gives a nice, fiery orange. The second coat gives the last yellow highlight that sells the hellfire aspect.

At this point it’s time for basing! I played around with different ways of doing it, but in the end settled on a base coat of rocks and sand, overlain with a yellow tuft grass from the scenics bag, which was then followed by dabbing a brush into Vallejo Dark Tone and applying it in smatterings to blighten up the grass a little. Highlight the skeletons a little with more Menoth White Base; a bit of moss flock later, and . . .


angel2 angel3 angel5

Voila, the Destruction Twins are done!

And why not a group shot of the current Hellforged while we’re at it?



That’s it for now, folks! I’ve still got Typhon, the Hex Hunters, and the Spawning Vessel left, as well as a couple of shepherds and their swarm of lessers. Tune in next time to see how I mutilate them . . . for charity!










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