Tag Archives: Painting

Getting Started in Warmachine: Tier 3 – Painting

Welcome back to the third tier of our getting started in Warmachine series. This part of Tier 3 will get you started painting your models. This guide is intended for those new to Warmachine and those new to wargaming as a whole. Our intent is to take a player who has never played a wargame

Tutorial: Basics – Glazed Over: Washes and Glazing

Welcome to another article in the Basics Series for Miniature Painting! In this article I will demonstrate techniques for glazing, and washing, and the difference between the two. The majority of this tutorial will cover glazing, since it is a technique a lot of painters struggle with understanding; How thick does the glaze need to

A River and a Little Pond – Part II

So the project continues towards finished modular river terrain. This final article is about finishing the base work and painting. We left our project to this stage: [singlepic id=1156 w=320 h=240 float=center] First of I needed some texture to the banks. I used fine sand and rocks which I bought from a decoration shop. Just

Tutorial: Advanced – Object-Source Lighting

One of the most eye-catching effects in miniature painting is source lighting, where a glowing object casts light on the rest of the miniature. Especially in the fantasy and science-fiction genres, it’s a great way to show that a sword is imbued with magical energy, or a plasma cannon is charged and ready to fire.

Tutorial: Basics – Back in Black: Painting Black Armour

I’m baa-aack! With an appropriately named tutorial to boot. It’s been what, a month since I did an ‘official’ tutorial for Hand Cannon?? Not counting the previews of course. I hope you all enjoy, good readers! This is another in my Basics series of tutorials, that covers some of the fundamental techniques in miniature painting.

Tutorial: Advanced – That One Hurt!: Painting Battle Damage

[singlepic id=880 w=150 h=150 float=center] We all love tabletop wargames, and our miniatures often see many battles. As hobbyists, we want our miniatures to look it! Well-done battle damage effects can make miniatures look more realistic on the battlefield, and also more fun to look at. In this tutorial, I will demonstrate a couple different

Preview: Cygnar Storm Strider – Completion

Welcome back to the Final Installment of the Storm Strider Previews! It’s been a long and arduous journey since I was first handed this beauty at Lock n’ Load to preview on Hand Cannon. I had a vision. It was ambitious. I thought I could do it in two weeks. I was wrong. Dead wrong.

Preview: Cygnar Storm Strider – Painting the Walker

Welcome to the next installment of Battle Engine Week! (Actually, it’s now three weeks, as I had to push this article back a few days in order to get finished painting just the Strider itself! But, who’s counting….right?) As I continue through the Storm Strider Preview series of articles, I’m now finding that this project

Preview: Cygnar Storm Strider – Basing the Beast

Welcome back to Battle Engine Week 2! Last week I revealed what was in the Strom Strider box, and how to assemble the resin and white metal walker. This week, I’ll be building a scenic, and appropriately Epic base, and showing you how to paint the Strider itself quickly, so you can get it to

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