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	<title>Comments for Hand Cannon Online</title>
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	<link>http://handcannononline.com</link>
	<description>A resource for all Warmachine and Hordes players.</description>
	<lastBuildDate>Fri, 18 May 2012 20:20:26 +0000</lastBuildDate>
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		<title>Comment on Everblight 2012 &#8211; Part XI by Crimzzen</title>
		<link>http://handcannononline.com/blog/2012/05/18/everblight-2012-part-xi/#comment-7149</link>
		<dc:creator>Crimzzen</dc:creator>
		<pubDate>Fri, 18 May 2012 20:20:26 +0000</pubDate>
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		<description>Great Article.  I play Legion and Saeryn is my main caster with Vayl as my secondary.  We typically play 35 points so I generally run the 2 scytheans instead of the angels, the Raek, a seraph, and a pair of shredders plus support staff. (martyrs, shepards, forsakens, etc).

I think something that deserves mention in your article is the seraph.  The merits of slipstream are obvious but with Scytheans having a 13&quot; charge range (6+3+2+2) it means you can usually attempt to charge into something on feat turn instead of running to engage getting 2 rounds of dmg instead of just the one.  If the enemies NOT within 13 you probably have a viable scenario win vector.</description>
		<content:encoded><![CDATA[<p>Great Article.  I play Legion and Saeryn is my main caster with Vayl as my secondary.  We typically play 35 points so I generally run the 2 scytheans instead of the angels, the Raek, a seraph, and a pair of shredders plus support staff. (martyrs, shepards, forsakens, etc).</p>
<p>I think something that deserves mention in your article is the seraph.  The merits of slipstream are obvious but with Scytheans having a 13&#8243; charge range (6+3+2+2) it means you can usually attempt to charge into something on feat turn instead of running to engage getting 2 rounds of dmg instead of just the one.  If the enemies NOT within 13 you probably have a viable scenario win vector.</p>
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		<title>Comment on Everblight 2012 – Part X by Hand Cannon Online &#187; Blog Archive &#187; Everblight 2012 &#8211; Part XI</title>
		<link>http://handcannononline.com/blog/2012/05/04/everblight-2012-part-x/#comment-7145</link>
		<dc:creator>Hand Cannon Online &#187; Blog Archive &#187; Everblight 2012 &#8211; Part XI</dc:creator>
		<pubDate>Fri, 18 May 2012 15:57:13 +0000</pubDate>
		<guid isPermaLink="false">http://handcannononline.com/?p=8601#comment-7145</guid>
		<description>[...] Part X is a guide for playing Kallus.  Share this:FacebookRedditEmail [...]</description>
		<content:encoded><![CDATA[<p>[...] Part X is a guide for playing Kallus.  Share this:FacebookRedditEmail [...]</p>
]]></content:encoded>
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		<title>Comment on Everblight 2012 &#8211; Part IX by Hand Cannon Online &#187; Blog Archive &#187; Everblight 2012 &#8211; Part XI</title>
		<link>http://handcannononline.com/blog/2012/05/01/everblight-2012-part-ix/#comment-7144</link>
		<dc:creator>Hand Cannon Online &#187; Blog Archive &#187; Everblight 2012 &#8211; Part XI</dc:creator>
		<pubDate>Fri, 18 May 2012 15:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://handcannononline.com/?p=8543#comment-7144</guid>
		<description>[...] Part IX contains my experiments with Lylyth1&#8242;s tier list. [...]</description>
		<content:encoded><![CDATA[<p>[...] Part IX contains my experiments with Lylyth1&#8242;s tier list. [...]</p>
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